![]() Knowing where unit stores them is useful in case you need to ask someone to send you the report.Īt this point, instead to send the bug report, you click Preview, which shows you the actual list of files generated that you can open for inspection: The window shows where unity stores the crash reports. I am going to use some pictures I found on the internet here to show you visually the steps to take. The first step is usually to check what the Unity Bug Report generates when a crash occurs. However you are a c# developer and you don’t have the tools to debug native crashes, so what to do? Luckily there are several ways to tackle the problem, as it’s useful to check if something you have done may have caused the problem. ![]() You found that 100% reproducible bug that would make Unity crash all the times. ![]() If you are a long term unity developer, it must have happened to you: Unity suddenly closes itself and shows the dreaded unity bug report window. What am I going to show may or may not apply to other platforms. Note: this is an article dedicated to the windows platform.
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